STL2STM2BookC_StringPrint_SetupTPrintStartupSound_TabLISTBook_PrefsAct List Scene Drawing_Model Draw_Specs diagram_struct_arrayDependentsScriptPad_ListManuscriptPlayPlay_PrefsModelSubscript_Set_ListSubscript_SetArraySimulation_ModelRun_Specsentity_struct_arrayentity_structint16_arraydouble_arraytoken_type_arraytoken_type run_handle_array!Draw_Index"Poster_Info#queue$Units%diagram_struct&Point_array'movie_attach(Picture_Tab)Pad*Model_Index_array+slider_type,Model_Index-Log_Condn.Log_Page/Play_Where0Button_Type1Condition2Movie_Tab3graph_type4curve_type_array5curve_type6AliasRecord7Pathname8Panel9Sector_Specs:SET;Sense_Setup<select_struct_array=allow_struct_array>Picture_array?Entity_Controller_Map@Section_ListAFont_MapBFont_Map_Record_ArrayCFont_Map_RecordDWindow_ListEModel_WindowFPad_WindowG@@DPlvR"B^xxHH@RHH@d'th&f d* ,,4         JJ   drmd   P@@4z@@CPP??"2    V LrLX>@> !Nw "(1 Dim_Name_1 jj@(? Time( 2s@v?@v@v@v@v???1?@v position0 !" #$%b@N??@N@M`@N???@Nrate_of_change_of_position velocity !" #$%s@N?@N@N@N@N???1?@N velocityinitial_velocity   !" #$%b @@??@@@@???@@rate_of_change_of_velocity acceleration !" #$%c @@?@@@@@@???1@?@ acceleration force/mass     !" #$%c* @$@$?@8@$@$@$@$???1@$?@$force+if time'()Newton's First and Second Law*+ w&Js@ '()*,@$L ?- ./0" " + w& t@ '()Experiment 1: Set the net force to zero (0) and the initial velocity to 5. Run. Sketch the position vs time graph (yellow) and the velocity vs. time (green) graph. What kind of motion is this? How does it relate to Newton's 1st law? Restore the graphs (push button). Experiment 2: Set the net force to zero and the initial velocity to zero. Run the model. Describe the position and velocity graphs. What happened? Why? How does this relate to Newton's 1st law? Restore the graphs Experiment 3: Set the net force to 10 and the initial velocity to zero. Run the model. Sketch the position-time and velocity time graphs. How does this relate to Newton's Second law? Restore graphs and sliders Experiment 4: Set the net force to 10 and the initial velocity to zero. Also set the time appled to 4. Run the model. Sketch the position-time and velocity-time graphs. What happened? How does run illustrate Newton's 1st and 2nd laws? Restore graphs and sliders Experiment 5: With the force to 10 and initial velocity at zero, run the model. Change the force to 8, run the model. Change the force to 4, run the model. Change the force to 16, run the model. Finally, change the force to 24 and run the model. Sketch the position-time, velocity-time, acceleration-time (blue) and force vs acceleration (purple) graphs. Be sure to maintain colors between the 4 graphs. How do these graphs illustrate Newton's second law? Restore graphs and sliders Experiment 6: With the mass at 2, the force at 10 and the initial velocity at zero, run the model. Change the mass to 1, run the model. Change the mass to 4, run the model. Change the mass to 6, run the model. Change the mass to 8, run the model. Change the mass to 10, run the model. Sketch the position-time, velocity-time, acceleration-time (blue) and mass vs acceleration (peach) graphs. Be sure to maintain colors between the 4 graphs. How do these graphs illustrate Newton's second law? *+ wdrmd  g   H&s@Y@DQo'()*+ &dD@;M'()*+ &bF@5bMF 'FFE()'FFE*+ &sZ@Ep '()*+ &d@'()*+ &b@N 'F()'F*+ &c7@Q '()*+ &c @( '()*+ &c@}. '()*+ &a$f.@ HL'()*+ &a1@ 6'()*+ &a+@  0'()*+ &a5W+>@ = '()*+ &c6n@ )ZT'()*+ &cg@Z'()*+ &a5 m9@l0'()*+ &a[Ze@`'()*+ &c @'()*+ drmdNM *66L~!"("N0NR"?r>H 4bb :>r>P>@(@(*Position vs Time56JL?Q-4:>>p>@(@(*Velocity vs Time56L@333333-4:>> ?@(@(*Acceleration vs time56L@@\P-4:>D?R?@(@(*Force vs Acceleration5 6L333333-6L@@\P-4:>? ?@(@(*Mass vs Acceleration5 6L6fffff@$-6L?@9*?@$-" w78 JI H@>n?=VG"@C  @@     drmd P 9 @,>  9    drmd   @?      drmd @>? :Z1";T ? @-" w@-" w@-" w@- " w Ax2B C DArialDTimes New RomanDArialDArialAE F OFOG I!U*